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June 11, 2019

Closed Testing on New Consumables and Mechanics Details World of Warships

Closed Testing on New Consumables and Mechanics

There will be closed testing of new mechanics and consumables for the new possible game mode:
  • Fuel Smoke Consumable: By injecting fuel into the smoke stack the ship is covered by the smoke screen, but for the less time than using Smoke Generator. This consumable allows the ship to move at full speed and still be in the smoke screen;
  • Smoke Shells Consumable: This will allows setting smoke screens at range by main calibre guns;
  • Semi-Armour-Piercing Shells: A new type of shells, which has high damage and low armour penetration. Like armour-piercing shells, these new shells can't start the fire;
  • Near-Shore Concealment: This will allow ships ability, lowering her detection range near the shores. The ability is activated automatically if the ship is not moving or moves at low speed.
These are early new game mode prototypes and their names, parameters and properties may change during testing.

IMPORTANT! Because the information in this Article is tentative and reflects the state of game development at the time of its publication. Changes and new features may be removed entirely or implemented differently by the time the update goes live. Screenshots, specific values of certain characteristics, and details of in-game mechanics will not necessarily be relevant after the finalised information is released.