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October 18, 2019

SIEGFRIED Tier IX ๐Ÿ‡ฉ๐Ÿ‡ช German Premium Heavy Cruiser Stats World of Warships

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SIEGFRIED Tier IX ๐Ÿ‡ฉ๐Ÿ‡ช German Premium Heavy Cruiser ST Stats

Wows Gamer Blog wichita
Siegfried Flag
Siegfried, or Sigurd, is one of the most famous characters in German Mythology, and a hero of the heroic poem "Song of the Nibelungs". He was a character of operas and films; ships were named after him as well.
Wows Gamer Blog wichita German Premium Heavy Cruiser   IX SIEGFRIED
A super-heavy Type "O" cruiser designed to operate in powerful raider formations. At the time the ship was designed, it was fast enough to escape from any battleship, while its armour protection and armament were strong enough to annihilate any cruiser.
Siegfried Viking "Nordic" Perm Camo. (Reward or Purchase)
Quenched in the heart of the volcano, polished by seawater and wind.
Main Characteristics of Siegfried.
Siegfried is a German super-heavy cruiser, designed between 1937–40. She was supposed to be armed with 380 mm guns, similar to those mounted on Bismarck-class battleships. Her guns are extremely powerful for a cruiser, and she can boast of her excellent speed characteristics and good survivability.
  • Six 380 mm guns, similar in their characteristics to the main batteries of battleships Bismarck and Tirpitz. They are characterised by the immensely high damage their AP shells can cause for a cruiser, as well as their impressive firing range, but they have a lower rate of fire compared to the armament of other cruisers. Reload time around 26 seconds.
  • Two quadruple-tube torpedo launchers. Their 6 km range can deliver a nasty surprise to enemy ships in close quarters combat.
  • Strong armour for a large cruiser and fine stock HP for her type and tier.
  • A wide selection of available consumables, including the typical German Hydroacoustic Search with a spotting distance of 6 km for ships and 4 km for torpedoes.
  • More credits earned in each battle, and a permanent camouflage that adds a bonus of +100% XP per battle and reduces the cost of your ship's post-battle service by 20%

    Cost  Unknown?

    Hit Points: 62,850.
    Armour: 16~360 mm.
    Aft-Fore Hull + Deck Plating: 27 mm.
    Central Deck Plating: 30 mm.
    Citadel Armour: 45~190 mm.
    Superstructure: 16 mm.
    Torpedo Protection: 37%.
    Propulsion: 176,000 hp.
    Weight in Tons: 35,720 t.

    3 x 2 380 mm L/52 SK C/34:
    Firing Range: 20.64 km
    Reload Time: 26 s
    180 Degree Turn Time: 36 s
    Maximum Dispersion: 175 m
    Sigma Value: 2.05ฯƒ

     SHELL TYPES:

    Spr.Gr. L/4.6 HE: 
    Maximum HE Shell Damage: 4,400
    Alpha Piercing HE: 95 mm
    HE Initial Velocity: 820 m/s
    COF: 34%
    Air Drag: 0.276
    Explosion Size: 2.26
    Projectile Krupp: 32.
    Projectile Mass: 800.

    P.Spr.Gr. L/4.4 AP:
    Maximum AP shell Damage: 11,600
    Detonator Threshold: 63 mm
    Initial Velocity: 820 m/s
    Air Drag: 0.276
    Projectile Krupp: 2450
    Projectile Mass: 800

    7 x 2 128 mm L/61 KM40/Spr.Gr. Kz. HE:
    Maximum HE shell damage: 1,500
    Range: 7.6 km
    Reload: 3.6 s
    Alpha Piercing HE: 32 mm
    HE initial velocity: 900 m/s
    COF: 5%
    Velocity: 900 m/s
    Air Drag: 0.313

    2 x 4 533 mm Vierling/G7 Steinbutt:
    (As used on Leberecht Maass)
    Damage: 13,700 hp
    Reload: 90 s
    Speed: 65 knots
    Distance: 6  km
    180 Deg: 7.2 s
    Visibility: 1.3 km
    Flood Chance: 227%
    Type: Normal


    Action Zone 0.1 - 6.0 km
    Hit Probability 90%
    Continuous Action Zone Area DPS 102
    Shell Explosion Radius DPS 1540
    Explosions Per Salvo 5

    Action Zone 0.1 - 4.0 km
    Hit Probability 90%
    Continuous Action Zone Area DPS 329

    Action Zone 0.1 - 2.0 km
    Hit Probability 85%
    Continuous Action Zone Area DPS 147




    Maximum speed: 33.5 kt
    Turning circle radius: 880 m
    Rudder shift time: 14.0 s

    Surface detectability: 15.12 km
    Air detectability: 10.74 km
    Detectability after firing main guns in smoke: 13.81 km

    Slot 1:Damage Control Party:
    Action Time 5 s
    Reload Time 90 (60) s

    Slot 2:Hydroacoustic Search:
    Charges 2 (3)
    Action Time 120 s
    Detection Range Torpedoes 4.0 km
    Detection Range Ships 6.0 km
    Reload Time 180 (120) s

    Slot 2:DEFAA:
    Charges 2 (3)
    Action Time 40 s
    Damage per Second by AA defences+100%
    Damage within the explosion radius of shells fired from medium- and long- range AA defences 100%
    Reload Time 120 (80) s

    Slot 3:Spotting Aircraft:
    Charges 3 (4)
    Action Time 100 s
    Reload Time 360 (240) s
    Main Battery Firing Range +20%

    Slot 3:Catapult Fighter:
    Charges 2 (3)
    Action Time 60 s
    Reload Time 135 (90) s
    Flight Radius 3 km
    Squadron Amount 4

    Slot 4:Repair Party:
    Charges 2 (3)
    Action Time 28 s
    Reload Time 120 (80) s
    Regenerated HP per Second +314 hp

    () Brackets denotes upgraded consumables.


    IMPORTANT! Because this Ship is WIP, the information in this Article is tentative and reflects the state of game development at the time of its publication. Changes and new features may be removed entirely or implemented differently by the time the update goes live. Screenshots, specific values of certain characteristics, and details of in-game mechanics will not necessarily be relevant after this Ship is released.