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HAYATE Tier X 🇯🇵 Japanese Destroyer WIP Stats: World of Warships


UPDATED: Sept 11, 2019

Updated: WIP Stats

Wows Gamer Blog wichita Hayate Flag
"Hayate" is the Japanese word for "gale" or "storm wind."
Wows Gamer Blog wichita Tier X ðŸ‡¯ðŸ‡µ Japanese Destroyer Hayate (1945)
A destroyer design that was equipped with perfectly dual-purpose 127 mm Type 1/5 guns designed for the needs of the Japanese Navy during World War II.

Cost  Unknown?

Hit Points: 20,800
Armour: 6~20 mm
Hull Plating: 19 mm
Deck Plating: 19 mm
Turret Plating: 6 mm
Superstructure: 13 mm
Propulsion: 79,500 hp
Weight in Tons: 3,824 t

3 x 2 127 mm/50 Type5:
Firing Range: 11.62 km
Reload Time: 4 s
180 Degree Turn Time: 10 s
Maximum Dispersion: 102 m
Sigma Value: 2.00σ

SHELL TYPES:

127 mm Type1 HE:
Alpha Damage: 2,150
Alpha Piercing HE: 21 mm
COF: 9%
Speed: 915 m/s
Air Drag: 0.334

127 mm AP Type0 AP:
Maximum AP shell Damage: 2,200
Detonator Threshold: 21 mm
Initial Velocity: 915 m/s
Air Drag: 0.334
Projectile Krupp: 2266

2 x 5 610 mm Quintuple/Type93 mod. 3:
Maximum Damage: 23,767
Range: 12.0 km
Speed: 67 kt
Reload Time: 153 s
Launcher 180 Degree Turn Time: 7.2 s
Torpedo Detectability: 1.7 km

Action Zone 0.1 - 5.8 km
Hit Probability 100%
Continuous Action Zone Area DPS 63
Shell Explosion Radius DPS 1610
Explosions Per Salvo 3

Action Zone 0.1 - 3.5 km
Hit Probability 100%
Continuous Action Zone Area DPS112

Action Zone 0.1 - 2.5 km
Hit Probability 95%
Continuous Action Zone Area DPS 35

Reinforcing the priority AA sector occurs in four phases:
 (1) Upon activating the priority AA sector, the AA defences will cause instantaneous damage to enemy squadrons, expressed as a percentage of their current HP, and try to shoot down as many aircraft as possible.
 (2) A phase in which the ship's continuous AA damage within the selected sector gradually increases, during which the efficiency of the opposite sector's AA fire reduces.
 (3) Having reached maximum efficiency, the reinforced AA sector deals damage to its full extent for a limited period of time.
 (4) AA sector reinforcement is deactivated. To use AA sector reinforcement once again, you have to wait until the end of the cooldown period, during which the efficiency of the ship’s AA defences returns to standard values.

Maximum speed: 37 kts
Turning circle radius: 750 m
Rudder shift time: 4.6 s

Surface detectability: 7.7 km
Air Detectability: 3.8 km
Detectability After Firing in Smoke: 2.9 km

Slot 1:Damage Control Party
Work Time 5s
Reload Time 60s (40s)
Slot 2:Smoke Generator:
Charges 2 (3)
Action time 20 s
Smoke screen life time 97 s
Reload time 240 (160) s
Smoke Radius 450.0 m
Slot 2:Toerpedo Reload Booster:
Charges 2 (3)
Action time 1 s
Reload time 360 (240) s
Torpedo Reload time 8 s
Slot 3:Engine Boost
Charges 2 (3)
Action time 120 s
Reload time 180 (120) s
Maximum Boost speed +8%
() Brackets denotes upgrade consumables.

IMPORTANT! Because this Ship is WIP, the information in this Article is tentative and reflects the state of game development at the time of its publication. Changes and new features may be removed entirely or implemented differently by the time the update goes live. Screenshots, specific values of certain characteristics, and details of in-game mechanics will not necessarily be relevant after this Ship is released.

ijn hayate
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