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August 21, 2019

SMOLENSK Tier X Soviet Premium Light Cruiser Stats World of Warships

SMOLENSK

Updated: 244,000 For Sale in the 0.8.7 Armory

Main Characteristics of Smolensk.
  • 16 main battery guns with comfortable ballistics, a good rate of fire but a rather short standard range. At various combat distances, Smolensk can attack enemy ships with HE and AP shells alike, the latter being quite good for guns of that calibre;
  • The characteristics of the 130 mm guns can be significantly improved by using the following Commander skills: Basic Firing Training and Advanced Firing Training;
  • Torpedo armament that is quite good for a Soviet cruiser: one quintuple launcher on either side of the ship. The range of her torpedoes is 8 km;
  • A good speed of 35 knots and nice handling make it possible to promptly respond to ever-changing combat situations;
  • The Repair Party and Smoke Generator consumables on board as well as a concealment that is quite good for a ship of her type and tier compensate for the ship's poor armour protection and tiny pool of HP;
  • An option to choose between the Defensive AA Fire and Hydroacoustic Search consumables to counter carriers or destroyers, respectively;
  • More credits earned in each battle, 
  • 100% More XP provided by the camouflage.

Wows Gamer Blog Smolensk Flag.
The ancient Russian city of Smolensk, which has a coat of arms depicting a bird of paradise sitting on a cannon, gave name to ships of both Imperial Russian and Soviet Navies.
Wows Gamer Blog Tier X Soviet Premium Light Cruiser Smolensk (1950).
Developed after World War II, a project of a small light cruiser (MLK 16x130) equipped with sixteen dual-purpose guns in four turret mounts and intended to counter enemy light ships.

Resource Cost: 244,000Coal in the 0.8.7 Armory - 183,000Coal with Discount Coupon.

  • Hit Points: 32,400 hp
  • Armour: 13~100 mm
  • Aft-Fore Plating: 16 mm
  • Central & Mid Deck Plating: 30 mm
  • Superstructure: 13 mm
  • Citadel: 70-100 mm
  • Turret Plating: 50~100 mm
  • Propulsion: 108,000 hp
  • Weight in Tons: 10230 t
  • Flood Duration: 40 s

4 x 4 130 mm/57 BL-132:
  • Firing range:13.8 km
  • Reload time: 4.5 s
  • 180 degree turn time: 6.0 s
  • Maximum dispersion: 119 m
  • Sigma value: 2.0Οƒ
SHELL TYPES:
HE-42 HE:
  • Shell Type: HE
  • Alpha damage: 1800
  • Burn Prob: 8%
  • Projectile Speed: 950 m/s
  • Air Drag: 0.291
  • Alpha Piercing HE: 21 mm
SAP-42 AP:
  • Shell Type: AP
  • Alpha Damage: 2600
  • Projectile Speed: 950 m/s
  • Air Drag: 0.294
  • Detonator Threshold: 22 mm
  • Projectile Krupp: 1900

2 x 5 533 mm/Quintuple PTA-53-68-bis/53-51:
  • Range:  8 km
  • Alpha Damage: 14,400
  • Reload: 131 s
  • Speed: 60 kts
  • 180 Degree Turn Time: 7.2 s
  • Torpedo Detectability: 1.2 km

Action Zone 0.1 - 6.0 km
Hit Probability 90%
Continuous Action Zone Area DPS 333
Shell Explosion Radius DPS 1890
Explosions Per Salvo 8

Action Zone 0.1 - 4.0 km
Hit Probability 90%
Continuous Action Zone Area DPS 315

Action Zone 0.1 - 2.0 km
Hit Probability 85%
Continuous Action Zone Area DPS 210


  • Maximum Speed: 35 kt
  • Turning Circle Radius: 750 m
  • Rudder Shift Time: 8.20 s

  • Surface Detectability: 12.80 km
  • Air Detectability: 7.4 km
  • Detectability After Firing in Smoke: 5.91 km

Slot 1:Damage Control Party:
  • Action time 5 s
  • Reload time 90 (60) s
Slot 2:DEFAA:
  • Charges 2 (3)
  • Action time 40 s
  • Damage per second by AA defences+100%
  • Damage within the explosion radius of shells fired from medium- and long- range AA defences 100%
  • Reload time 120 (80) s
Slot 2:Hydroacoustic Search:
  • Charges 2 (3)
  • Action time 100 s
  • Torpedo detection range 3.5 km
  • Ship detection range 5.0 km
  • Reload time 180 (120) s
    Slot 3:Smoke Generator:
    • Charges 1 (2)
    • Action time 20 s
    • Smoke screen dispersion time 89 s
    • Reload time 240 (160) s
    • Action radius 450.0 m
    Slot 4:Repair Party:
    • Charges 2 (3)
    • Action time 28 s
    • HP per second +0.5%
    • Reload time 120 (80) s

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