March 15, 2019

World of Warships: PT Balance Changes Furious, Azuma AA (WIP)

UPDATED MAR 15, 2019.

PT Balance Changes Furious, Azuma AA

British TIER VI CV Furious:  (FULL STATS HERE)
Stock bombers changed:
  • Number of bombers in one attacking flight increased from 1 to 2;
  • Plane regain time is lowered from 142 to 96 seconds;
  • Size of the aiming ellipse is increased by 22%
  • Top researchable bombers changed:
  • Count of bombers in one attacking flight increased from 1 to 2;
  • Size of the aiming ellipse is increased by 30%
  • Top researchable torpedo bombers' torpedoes replaced by that of the stock ones:
  • The damage is lowered from 5930 to 5200
  • The flooding chance is lowered from 51% to 45%
Instead of 4 bomber attack runs you can make only 2, but each of them will be more effective and the squadron will spend less time under the AA fire. The size of the aiming ellipse was increased to take into account the addition of the second plane and the increased number of bombs being dropped.

The torpedoes of the top torpedo-bombers were replaced as they demonstrated higher efficiency in comparison with other CVs. In addition, such a change compensates the increased bombers' damage.

Azuma: (Full stats here)
Azuma's AA was updated in 0.8.1, it was tested and we are ready to show you the final state of the ship's AA defense:
  • AA defense short-range: continuous damage per second - 519, hit probability - 83%, action zone 0.1-1.9 km;
  • AA defense long-range: number of explosions in a salvo - 8, damage within an explosion - 1470, continuous damage per second - 260, hit probability - 88%, action zone 1.9-5.8 km;
  • AA sector reinforcement - 25%, sector reinforcement and reinforcement shift time - 10 s.
Azuma's AA has high continuous damage in the short ranges and dangerous explosions from the 1.9 km range.

IMPORTANT! Because these Ships are still being tested and WIP, the information in this Article is tentative and reflects the state of game development at the time of its publication. Changes and new features may be removed entirely or implemented differently by the time the update goes live. Screenshots, specific values of certain characteristics, and details of in-game mechanics will not necessarily be relevant after these Ships are released.