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World of Warships Hotfix 0.8.1.1: CV (Carriers) Buffs 'n' Nerfs


0.8.1.1: CV (Carrier) Buffs 'n' Nerfs


Patch Update Starts: Wed. 06 Mar. 05:00 On Each Server/Region
Patch Update Ends: Wed. 06 Mar. 06:30 On Each Server/Region

WoWs Devs continue balancing the aircraft carrier class as a whole and, in parallel, continue to balance the individual ships.
  • Increased speed of aim reduction in the attack phase of the Japanese Torpedo Bombers B6N Tenzan, B7A Ryusei, C6N Saiun, and J5N Tenrai Type 91 mod. 7 on Shokaku and Hakuryu.
  • Preparation time during the beginning of an attack is reduced from 5 to 4.5 seconds for Japanese Torpedo Bombers B4Y Jean and B5N2 Kate on Ryujo; and down to 4 seconds for Japanese Torpedo Bombers B6N Tenzan, B7A Ryusei, C6N Saiun, and J5N Tenrai Type 91 mod. 7 on Shokaku and Hakuryu.
Changes will make attacking more comfortable and reduce the distance necessary for attack.
  • The number of Torpedo Bombers on the decks of Shokaku and Hakuryu at the beginning of the battle is increased to two full groups, which will strengthen the impact potential of Torpedo Bombers.
  • To improve the combat effectiveness of Torpedo Bombers, the “Repair” consumable on Shokaku and Hakuryu has been improved: cooldown reduced from 180 to 120 seconds, the number of charges increased from 3 to 4.
  • The falling time of bombs from the planes of aircraft carrier Kaga has been increased by 10%, which will allow the target to dodge some of the bombs with the help of a well-timed counter-manoeuvre. The recovery time of one torpedo bomber on deck is increased from 75 to 90 seconds, which will require more careful control of Torpedo Bombers and make the aircraft carrier more sensitive to the loss of aircraft.
  • To reduce the high attack potential of Graf Zeppelin Torpedo Bombers, the damage from one torpedo is reduced from 6,000 to 5,500.
  • Increased the number of Hit Points of the stock planes of aircraft carriers with researchable modules. Now, the HP of Stock aircraft will not be lower than 95% compared to the number of Hit Points of the top researchable planes. This change will make the game on carriers with stock modules more comfortable. The change does not affect premium carriers and the carriers of tier IV.
  • For all classes of ships, except destroyers, visibility from the air now cannot be less than the range of the ship’s air defenses. This will prevent cases where a squadron comes within range of a ship with its air defense switched off with the ‘P’ key, after which the ship activates anti-aircraft weapons and causes serious and sudden damage to the aircraft. After this change, a squadron will detect the ship at the same time or before it is within range of air defense, regardless of if the ship has its air defenses activated or not. Changes will affect such ships as Worcester, Minotaur, Cleveland, Atlanta, Flint and others. The interaction of destroyers with aircraft will remain at the same level and the tactics of disabling air defense weapons with the ‘P’ key will also be relevant for this class.
IJN Carriers Torpedo Bombers Tiers VIII and X: 
Aiming speed has been improved.
Preparation time during the beginning of an attack is reduced.
IJN Carrier Tier VI Ryujo:
Preparation time during the beginning of an attack is reduced:
5 sec to 4,5 sec
IJN Carriers Tier VIII Shokaku and Tier X Hakuryu:
Preparation time during the beginning of an attack is reduced:
5 sec to 4 sec.
IJN Carriers Tier VIII Shokaku and Tier X Hakuryu:
Start number of Torpedo Bombers:
Increased to 2 full squadrons.
IJN Carriers Tier VIII Shokaku and Tier X Hakuryu:
New Heal Torpedo Bombers:
4 charges, 120sec reload.
IJN Carrier Tier VIII Kaga:
Bomb speed nerfed  -10%.
Torpedo Bombers recovery time nerfed from 75 sec to 90 sec.
German Carrier Tier VIII Graf Zeppelin:
Torpedo damage nerfed 6000 to 5500.
British Carrier Tiers VI Furious: 
Dive Bombers and Stock attack planes:
Accuracy has been improved.
British Carrier Tiers VIII Indomitable: 
Attack planes:
Accuracy has been improved.
 Stock planes overall have been reinforced, now their health pool cannot be lower than 95% for a top planes health pool, this will improve stock CV experience in overall.

IMPORTANT! Because these Ships atr still being tested, the information in this Article is tentative and reflects the state of game development at the time of its publication. Changes and new features may be removed entirely or implemented differently by the time the update goes live. Screenshots, specific values of certain characteristics, and details of in-game mechanics will not necessarily be relevant after theses Ships are released.
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