Translation

World of Warships ST: Knyaz Suvorov Soviet Tier III Battleship Stats


UPDATED MAR 01, 2019

Updated: Air Detection Buff.

Wows Gamer Blog Soviet Tier III Battleship Knyaz Suvorov.
Originating from a project to design a "large high-speed battleship with modern artillery", created on the basis of the experience of the Russo-Japanese War (the New Shipbuilding project). The battleship's armament was represented by 305 mm guns with outstanding ballistic qualities for their time.
Resource Cost:  2,700 SXP   314,000 Credits
HULL:
  • Hit Points: 35,600.
  • Armour: 12~203 mm.
  • Plating: 16 mm.
  • Propulsion 33,200
MAIN BATTERY:
5 x 3 305 mm/52 Model 1907:
  • Firing range: 13.3 km.
  • Reload time: 32 s.
  • 180 degree turn time: 56 s.
  • Maximum dispersion: 181 m.
  • Sigma value: 1.7σ.
SHELL TYPES:
305-mm: HE Model 1911
  • HE initial velocity: 762 m / s.
  • Maximum HE shell damage: 4500.
  • Chance Of Fire: 33%.
  • Air Drag: 0.46.
305 mm: AP Model 1911
  • AP initial Velocity: 762 m / s.
  • Maximum AP Shell Damage: 8600.
  • Projectile Krupp: 2627
  • Air Drag: 0.46.
  • Detonator Threshold: 51.
  • Sector of fire: 210°..150°
    Sector of fire: 210°..150°
    Sector of fire: 0°..160°
    Sector of fire: 180°..340°
    Sector of fire: 48°..312°
SECONDARY ARMAMENT:
13 x 1 120 mm/HE Model 1907:
  • Range: 3.0 km.
  • DPS: 1700.
  • 180 degree turn time: 8.7 s.
ANTI AIRCRAFT DEFENCE: (HULL B)
AA Medium Range.
8 x 1 75 mm Canet naval gun:
Action Zone: 0.1 - 3.0 km
Hit Probability: 62%.
Continuous Area DPS: 42 dps.
Bubble/Radius Explosion DPS: 210 dps.
Explosions Per Salvo: 1.
Sector Reinforcement:
AA Sector Reinforcement: +25%:
AA Sector Reinforcement Time: 12 s.
AA Sector Reinforcement Shift Time: 12 s.
AA Sector Reinforcement:
This value specifies the increment of continuous damage by AA mount in the reinforced AA sector zone.
AA Sector Reinforcement Time:
Time required to enable/disable AA sector (Port/Starboard) reinforcement.
AA Sector Reinforcement Shift Time:
Time required to shift AA sector reinforcement from one sector (port/starboard) to another.
MANOEUVRABILITY:
  • Maximum speed: 22 kt.
  • Turning circle radius: 650 m.
  • Rudder shift time: 9.7 s.
CONCEALMENT:
  • Surface detectability: 11.7 km.
  • Air detectability: 7.51 km.
  • Detectability after firing in smokescreen: 9 km.
AVAILABLE CONSUMABLES:
  1. Slot: Damage Control Party I.
  2. Slot: Repair Party I.
IMPORTANT! Because this Ship is still being tested, the information in this Article is tentative and reflects the state of game development at the time of its publication. Changes and new features may be removed entirely or implemented differently by the time the update goes live. Screenshots, specific values of certain characteristics, and details of in-game mechanics will not necessarily be relevant after the Ship is released.
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