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World of Warships: Japanese Tier X 'Super' Cruiser Yoshino. Estimated Stats.

STATS BASED ON ORIGINAL TIER X AZUMA.
CHANGES WILL BE UPDATED WHEN AVAILANLE.

UPDATED FEB 11, 2019.

Japanese Tier X 'Super' Cruiser Yoshino.
The B-65 design planned by the Imperial Japanese Navy (IJN) before and during World War II. As envisioned by the IJN, the cruiser was to play a key role in the Night Battles against the US Navy.
RESOURCE COST: (Confirmed) COAL (250K-300K Estimate)
HULL:
  • Hit points: 71,800.
  • Armour: 30 mm.
  • Propulsion: 231.000.
MAIN BATTERY:
3x3 310-мм/50 Type0
  • Firing range: 19.1 km.
  • Reload time: 18 s. 
  • 180 degree turn time: 36 s. 
  • Maximum dispersion: 196 m. 
  • Sigma value: 2.0σ.
SHELL TYPES:
310-мм HE Type92
  • HE initial velocity: 836 m/s.
  • Maximum HE shell damage: 5100. 
  • COF: 27%
  • Air Drag: 0.281.
310-мм AP Type92
  • AP initial velocity: 836 m/s.
  • Maximum AP shell damage: 8650.
  • Air Drag: 0.244.
  • Projectile krupp: 2 365
  • Projectile detonator: 0.033
  • Detonator threshold: 52.

  • SOF: 210°..150°

    SOF: 210°..150°

    SOF: 35°..325°
SECONDARY ARMAMENT:
8 X 2 100 mm/65 Type98
  • Max Distance: 6.0 km
  • Damage: 1,700 hp
  • Reload: 3.0 s
  • Speed: 1000 m / s
  • Type HE
  • Chance of Fire: 6.0 %
ANTI AIRCRAFT:
8 x 2 100 mm/50 Type98. (Far)
  • Range: 5.0 km.
  • Damage: 166 dps.
12 x 3 25 mm/60 Type96 Triple mod. 1. (Medium)
  • Range: 2.5 km.
  • Damage: 73 dps.
‎6 x 3 25 mm/60 Type96 Triple mod. 2. (Medium)
  • Range: 2.5 km.
  • Damage: 37 dps.
12 x 2 40 mm Bofors "Chi" Type98. (Medium)
  • Range: 3.5 km.
  • Damage: 132 dps.
MANOEUVRABILITY:
  • Maximum speed: 34 kt. 
  • Turning circle radius: 920 m. 
  • Rudder shift time: 13.9 s.
CONCEALMENT:
  • Surface detectability: 15.1 km. 
  • Air detectability: 13.4 km.
  • Detectability after firing in smokescreen: 11.7 km.
AVAILABLE CONSUMABLES:
  1. Slot:  Damage Contol Party.
  2. Slot: DEFAA /  Hydroacoustic Search.
  3. Slot: Spotter Plane.
  4. Slot: Repair Party. 
IMPORTANT! Because this Ship is still being tested, the information in this Article is tentative and reflects the state of game development at the time of its publication. Changes and new features may be removed entirely or implemented differently by the time the update goes live. Screenshots, specific values of certain characteristics, and details of in-game mechanics will not necessarily be relevant after the Ship is released.
PLEASE FEEL FREE TO COMMENT ON THE LINK BELOW, IF YOUR KNOWLEDGE LEADS YOU TO BELIEVE SOME STAT/S NEEDS CHANGING, THEN LET US KNOW.
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