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World of Warships Devs: Soviet Tier IX Battleship Sovetsky Soyuz Stats


UPDATED FEB 11, 2019.

Soviet Tier IX Battleship Sovetsky Soyuz:
The largest gunship ever built in the USSR (Project 23) and one of the most powerful battleships in the world. Differed from the prototype, Battleship A, by her increased size and more sophisticated armament systems.
RESOURCE COST:
XP  180,000.
Credits  15.900.000.
HULL: (Stats Based on Hull B and Gun Fire Control Mod #2.)
  • Hit points: 88,100.
  • Armour: 19~495 mm.
  • Propulsion: 231.000.
MAIN BATTERY: (Hull B & GFC Mod II)
3 X 3 406 mm
  • Firing range: 19.4 km.
  • Reload time: 33 s.
  • 180 degree turn time: 30 s.
  • Maximum dispersion: 235 m.
  • Sigma value: 1.70σ.
SHELL TYPES:
406-mm HE: Model 1937
  • HE initial velocity: 830 m/s.
  • Air Drag: 0.304.
  • Maximum HE shell damage: 5800.
  • Chance Of Fire: 40%.
406 mm AP: Model 1937
  • AP initial velocity: 830 m/s.
  • Maximum AP shell damage: 13250.
  • Air Drag: 0.247.
  • Projectile krupp: 2 430
  • Projectile detonator: 0.033
  • Detonator threshold: 68.

  • SOF: 210°..150°

    SOF: 210°..150°

    SOF: 30°..330°
SECONDARY ARMAMENT:
6 x 2 130 mm/55 B-2-U/HE-46.
  • Range: 5 km.
  • Damage: 1900 dps.
  • HE initial velocity: 900 m/s.
  • Chance Of Fire: 8%
ANTI AIRCRAFT:
6 x 2 130 mm/55 B-2-U (Far).
  • Damage: 59 dps.
  • Range: 5.0 km.
8 x 1 37 mm 70-K (Medium).
  • Damage: 46 dps.
  • Range: 3.2 km.
‎12 x 4 37 mm 46-K (Medium).
  • Damage: 98 dps.
  • Range: 3.2 km.
MANOEUVRABILITY:
  • Maximum speed: 28 kt.
  • Turning circle radius: 950 m.
  • Rudder shift time: 19.41 s.
CONCEALMENT:
  • Surface detectability: 16.7 km.
  • Air detectability: 16.7 km.
  • Detectability after firing in smokescreen: 16.1 km.
AVAILABLE CONSUMABLES:
  1. Slot: DCP II 4/20/40.
  2. Slot: RP II  3/28/80.
  3. Slot: Fighter Yak-9U 3/30/135/3.0 km SR II 3/50/180/15 km.  CV  BB.
Surveillance Radar has been added in Slot 3 and has the following new characteristics:
  • Targets that can be detected: battleships, aircraft carriers.
  • Range — 15 km.
  • Number of charges — 2 (Surveillance Radar I) and 3 (Surveillance Radar II).
  • Reload time — 270 (Surveillance Radar I) and 180 seconds (Surveillance Radar II).
  • Duration: 60 seconds.
The radar will help Soviet battleships to detect heavy enemy ships:
battleships and aircraft carriers behind the Islands, in the smokes or in a cyclone. This will take the right tactical at the right time of the battle.
IMPORTANT! Because this Ship is still being tested, the information in this Article is tentative and reflects the state of game development at the time of its publication. Changes and new features may be removed entirely or implemented differently by the time the update goes live. Screenshots, specific values of certain characteristics, and details of in-game mechanics will not necessarily be relevant after the Ship is released.
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