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SIEGFRIED Tier IX German Heavy Cruiser WIP Stats World of Warships


UPDATED: July 19, 2019

Updated: Repair Party Consumable Charges Lowered - Torpedo Range Lowered

Siegfried Flag
Siegfried, or Sigurd, is one of the most famous characters in German Mythology, and a hero of the heroic poem "Song of the Nibelungs". He was a character of operas and films; ships were named after him as well.
Wows Gamer Blog wichita Tier IX German Heavy Cruiser Siegfried
A super-heavy Type "O" cruiser designed to operate in powerful raider formations. At the time the ship was designed, it was fast enough to escape from any battleship, while its armour protection and armament were strong enough to annihilate any cruiser.
COST:
Unknown.
HULL:
  • Hit Points: 62850. 
  • Armour: 16~360 mm.
  • Aft-Fore Plating: 27 mm.
  • Central Deck Plating: 30 mm.
  • Citadel Armour: 45~100 mm.
  • Superstructure: 16 mm.
  • Torpedo Protection: 37%.
  • Propulsion: 176,000 hp.
  • Weight in Tons: 35,720 t.
MAIN BATTERY:
‎3 x 2 380 mm L/52 SK C/34:
  • Firing Range: 20.640 km.
  • Reload Time: 26 s. 
  • 180 Degree Turn Time: 36 s. 
  • Maximum Dispersion: 175 m. 
  • Sigma Value: 2.05σ.
 SHELL TYPES:

Spr.Gr. L/4.6 HE: 
  • Maximum HE Shell Damage: 4400.
  • Alpha Piercing HE: 95 mm. 
  • HE Initial Velocity: 820 m/s.
  • COF: 34%
  • Air Drag: 0.276.
P.Spr.Gr. L/4.4 AP:
  • Maximum AP shell Damage: 11600.
  • Detonator Threshold: 63 mm.
  • Initial Velocity: 820 m/s.
  • Air Drag: 0.276.
  • Projectile Krupp: 2450.
SECONDARY ARMAMENT:
7 x 2 128 mm L/61 KM40/Spr.Gr. Kz.:
  • Maximum HE shell damage: 1500.
  • Range: 5 km.
  • Reload: 5 s.
  • Alpha Piercing HE: 32 mm. 
  • HE initial velocity: 900 m/s.
  • COF: 5%
  • Air Drag: 0.313.
TORPEDOES:
2 x 4 533 mm Vierling/G7 Steinbutt:
  • Damage: 13700 hp.
  • Reload: 90 s.
  • Speed: 65 knots.
  • Distance: 6  km.
  • 180 Deg: 7.2 s
  • Visibility: 1.3 km.
  • Type: Normal.
ANTI AIRCRAFT:
‎7 x 2 128 mm L/61 KM40:
  • Long Range.
  • Maximum Firing Range: 4.0-6.0 km.
  • Chance of Hit: 88%.
  • Area DPS: 150.
  • Bubble Damage: 1540.
  • Bubble Count: 5.
8 x 2 55 mm L/77 Gerät 58 Zwilling:
  • Medium Range.
  • Maximum Firing Range: 1.5-4.0 km.
  • Chance of Hit: 88%.
  • Area DPS: 569.
  • Bubble Damage: 1190.
  • Bubble Count: 9.
12 x 4 20 mm Flakvierling 38:
  • Short Range.
  • Maximum Firing Range: 0.1-1.5 km.
  • Chance of Hit: 83%.
  • Area DPS: 343.
Sector Reinforcement:
  • AA Sector Reinforcement: +25%:
  • AA Sector Reinforcement Time: 10s.
  • AA Sector Reinforcement Shift Time: 10s.
MANOEUVRABILITY:
  • Maximum speed: 33.5 kt. 
  • Turning circle radius: 880 m. 
  • Rudder shift time: 14.0 s. 
CONCEALMENT:
  • Surface detectability: 14.7 km. 
  • Air detectability: 10.74 km. 
  • Detectability after firing main guns in smoke: 13.81 km.
AVAILABLE CONSUMABLES:
Slot 1: Damage Control Party.
  • Work Time: 5 s.
  • Reload Tune: 90s(60s).
Slot 2:  Hydroacoustic Search.
  • Charges 2 (3).
  • Duration time 120 s.
  • Torpedo Detection Range 4.0 km.
  • Ship Detection Range 6.0 km.
  • Reload Time 180 s (120 s).
Slot 2:   Defensive AA fire.
  • Charges 2 (3).
  • Duration time 40 s.
  • Reload time 120 s (80s).
  • Average AA damage +100%.
  • Damage within the explosion radius of shells fired from medium- and long- range AA defenses 100%

Slot 3: Spotting Aircraft: 
  • Сharges: 3(4)
  • Duration Time: 100 s.
  • Reload Time: 360 s(240 s).
  • Distance: 2 km.

Slot 3: Fighter Aircraft:
  • Сharges: 2(3)
  • Duration Time: 60 s.
  • Reload Time: 135 s(90 s).
  • Distance: 3 km.
Slot 4: Repair Party:
  • Сonsumables Amount: 2(3).
  • Work Time: 28 s.
  • Reload Time: 120 s(80) s.
  • HP Regeneration Amount: +0.5% per sec.
IMPORTANT! Because this Ship is WIP, the information in this Article is tentative and reflects the state of game development at the time of its publication. Changes and new features may be removed entirely or implemented differently by the time the update goes live. Screenshots, specific values of certain characteristics, and details of in-game mechanics will not necessarily be relevant after this Ship is released.

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YUDACHI Tier VII Japanese Premium Destroyer WIP Stats World of Warships


UPDATED July 19, 2019.


Updated: Torps Reload Increase.

Yudachi Flag
Yūdachi (Japanese for Evening Squall) was the name of one of the Shiratsuyu-class destroyers commissioned in 1937 and destroyed during the Battle of Friday the 13th near Guadalcanal Island in November 1944.
Japanese Tier VII Destroyer Yudachi.
One of the Shiratsuyu-class destroyers tasked with escorting the major forces of the Japanese Navy and delivering torpedo attacks against enemy ships. The ship carried quadruple torpedo tubes..
Resource Cost: Valued at  6500 Doubloons

HULL:
  • Hit Points: 13,200.
  • Armour: 6~20 mm.
  • Plating: 16 mm.
  • Superstructure: 10 mm.
  • Turrets: 20 mm.
  • Propulsion: 42.000.
  • Tonnage: 2090 ton.

MAIN BATTERY:
2 x 2 127 mm/50 3rd Year Type mod. C:
1 x 1 127 mm/50 3rd Year Type:
  • Firing Range: 11.8 km.
  • Reload Time: 9 s. 
  • 180° Turn Time: 30 s. 
  • Maximum Dispersion: 104 m. 
  • Sigma Value: 2.0σ.
SHELL TYPES:
127-mm HE Type1
  • Type Of Shell: HE.
  • Max Shell Damage: 2150 hp.
  • Alpha Piercing HE: 21 mm.
  • COF: 9%.
  • Shell Velocity: 915 m /s.
  • Air Drag: 0.344.
127-mm AP Type0
  • Type of Shell: AP.
  • Max Shell Damage: 2200 hp.
  • Shell Velocity: 915 m /s.
  • Air Drag: 0.344.
  • Projectile Krupp: 2266.
  • Detonator Threshold: 21 mm.

TORPEDOES:
2 x 4 610 mm Quad/Type 90:
  • Maximum Damage: 17233.
  • Arming Time: 1 s.
  • Range: 15.0 km.
  • Speed: 57 kts.
  • Reload Time: 100 s.
  • Launcher 180 Degree Turn Time: 7.2 s.
  • Torpedo Detectability: 1.9 km.

ANTI AIRCRAFT:
AA Medium Range.
2 x 1 40 mm "HI" Type91:
Action Zone: 1.0 - 2.0 km
Hit Probability: 93%
Continuous Area DPS: 27.
Bubble/Radius Explosion DPS: 560
Explosions Per Salvo: 1
Sector Reinforcement:
AA Sector Reinforcement: +50%
AA Sector Reinforcement Time: 5 s
AA Sector Reinforcement Shift Time: 5 s
AA Sector Reinforcement:
This value specifies the increment of continuous damage by AA mount in the reinforced AA sector zone.
AA Sector Reinforcement Time:
Time required to enable/disable AA sector (Port/Staboard) reinforcement.
AA Sector Reinforcement Shift Time:
Time required to shift AA sector reinforcement from one sector (port/starboard) to another.

MANOEUVRABILITY:
  • Maximum speed: 34 kt. 
  • Turning circle radius: 570 m. 
  • Rudder shift time: 4.22 s.

CONCEALMENT:
  • Surface detectability: 6.48 km. 
  • Air detectability: 2.784 km.
  • Detectability after firing in smokescreen: 2.42 km.

AVAILABLE CONSUMABLES:
Slot 1: Damage Control Party:
  • Duration time 5 s.
  • Reload time 60 s (40 s).
Slot 2: Smoke Generator
  • Duration time 20 s.
  • Duration time 85 s.
  • Reload time 240 s (160 s).
  • Charges 2 (3).
  • Radius 450.0 m.
Slot 3: Engine Boost.
  • Duration time 120 s.
  • Boost speed +8%.
  • Reload time 180 s (120 s).
  • Charges 2 (3).
IMPORTANT! Because this Ship is WIP (Work in Progress), the information in this Article is tentative and reflects the state of game development at the time of its publication. Changes and new features may be removed entirely or implemented differently by the time the update goes live. Screenshots, specific values of certain characteristics, and details of in-game mechanics will not necessarily be relevant after this Ship is released.

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SOMERS Tier X American Premium Destroyer WIP Stats World of Warships


UPDATED July 19, 2019.
Updated: MB Guns Reload

Somers Flag.
USS Somers, a destroyer commissioned in 1937, was named after U.S. Navy officer Richard Somers who gained fame for countering piracy in the Mediterranean. Somers died during an attack on Tripoli in 1804.
Wows Gamer Blog wichita Tier X American Premium Destroyer Somers (1937).
A destroyer flotilla leader equipped with eight guns, and capable of launching the largest number of torpedoes per salvo among all of the ships of the U.S. Navy.
RESOURCE COST: STEEL  ? Steel (Confirmed)
HULL:
  • Hit Points: 17,300 hp.
  • Armour: 3~20 mm.
  • Aft-Fore Plating: 19 mm.
  • Central Plating: 19 mm.
  • Mid Deck Plating: 30 mm.
  • Superstructure: 13 mm.
  • Turret Plating: 3 mm.
  • Propulsion: 52,000 hp.
  • Weight in Tons: 2,901 t.
  • Flood Duration: 40 s.
MAIN BATTERY:
4x2 127 mm/38 Mk22 mod. 10:
  • Firing range:11.72 km.
  • Reload time: 6 s. 
  • 180 degree turn time: 12.2 s. 
  • Maximum dispersion: 103 m. 
  • Sigma value: 2.0σ.
SHELL TYPES:
127 mm/HE 38 Mk32:
  • Shell Type: HE.
  • Alpha damage: 1800.
  • Burn Prob: 5%.
  • Projectile Speed: 792 m/s.
  • Air Drag: 0.347.
  • Alpha Piercing HE: 21 mm.
127 mm/AP SC Mk38:
  • Shell Type: AP.
  • Alpha Damage: 2100.
  • Projectile Speed: 792 m/s.
  • Air Drag: 0.347.
  • Detonator Threshold: 21 mm.
  • Projectile Krupp: 2598.
ANTI AIRCRAFT DEFENCE:
    AA Short Range.
    2 x 1 12.7 mm Browning M2 mod. 2:
    2 x 4 28 mm/75 Mk2 mod. 2:
    Action Zone: 0.1 - 1.8 km.
    Hit Probability: 95%.
    Continuous Area DPS:68.
    Sector Reinforcement:
    AA Sector Reinforcement: +50%:
    AA Sector Reinforcement Time: 5 s.
    AA Sector Reinforcement Shift Time: 5 s.
    AA Sector Reinforcement:
    This value specifies the increment of continuous damage by AA mount in the reinforced AA sector zone.
    AA Sector Reinforcement Time:
    Time required to enable/disable AA sector (Port/Starboard) reinforcement.
    AA Sector Reinforcement Shift Time:
    Time required to shift AA sector reinforcement from one sector (port/starboard) to another.
    TORPEDOS:
    3 x 4 533 mm.Mk14:
    • Range:  16.5 km.
    • Alpha Damage: 17900.
    • Reload: 130 s.
    • Speed: 66 kts.
    • 180 Degree Turn Time: 7.2 s. 
    • Torpedo Detectability: 1.4 km
    MANOEUVRABILITY:
    • Maximum Speed: 38.6 kt. 
    • Turning Circle Radius: 620 m. 
    • Rudder Shift Time: 5.1 s.
    CONCEALMENT:
    • Surface Detectability: 7.38 km. 
    • Air Detectability: 3.12 km.
    • Detectabilty After Firing in Smoke: 2.75 km.
    AVAILABLE CONSUMABLES:
    Slot 1:Damage Control Party:
    • Action time 5 s; 
    • Reload time 60 (40) s;
    Slot 2:Smoke Generator:
    • Action time 30 s; 
    • Smoke screen dispersion time 130 s; 
    • Reload time 240 (160) s; 
    • Charges 2 (3); 
    • Radius 450.0 m;
    Slot 3:Engine Boost:
    • Action time 120 s; 
    • Maximum speed +8%; 
    • Reload time 180 (120) s; 
    • Charges 2 (3);
    IMPORTANT! Because this Ship is still being tested and WIP, the information in this Article is tentative and reflects the state of game development at the time of its publication. Changes and new features may be removed entirely or implemented differently by the time the update goes live. Screenshots, specific values of certain characteristics, and details of in-game mechanics will not necessarily be relevant after this Ship is released.

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    ST: Siroco, Le Terrible, Researchable French Destroyers of Tiers II - X, Balance Changes World of Warships

    ST: Test Ships Balance Changes

    Researchable French destroyers of tiers II - X, French tier V destroyer Siroco, French tier VIII destroyer Le Terrible:
    • The possibility of incapacitating the engine and steering gears is lowered.
    Due to the large size of the modules of French destroyers they were incapacitated too often when the destroyer was hit.

    Tier II French Destroyer Enseigne Gabolde:
    • Main caliber guns reload time lowered from 6 to 4.8 s;
    • Torpedo tubes reload time lowered from 57 to 35 s;
    • Maximum torpedo damage lowered from 12 233 to 7 433;
    • Torpedo range increased from 6 to 7 km.

    Tier III French Destroyer Fusilier:
    Hull A:
    • Torpedo tubes reload time lowered from 57 to 35 s;
    • Maximum torpedo damage lowered from 12 233 to 7 433;
    • Torpedo range increased from 6 to 7 km.
    Hull B:
    • Torpedo tubes reload time lowered from 90 to 52 s;
    • Maximum torpedo damage lowered from 12 233 to 7 433;
    • Torpedo range increased from 6 to 7.5 km.


    Tier IV French Destroyer Bourrasque:
    • Torpedo tubes reload time lowered from 90 to 75 s;
    • Maximum torpedo damage lowered from 14 833 to 11 267;
    • Torpedo range lowered from 9 to 7.5 km;
    • Torpedo speed lowered from 60 to 57 knots.

    Tier V French Destroyer Jaguar:
    • Torpedo range lowered from 9 to 8 km;
    • Torpedo speed increased from 60 to 68 knots.

    Tier VI French Destroyer Guepard:
    • Torpedo range lowered from 9 to 8 km;
    • Torpedo speed increased from 60 to 68 knots.
    With the increasing of tiers, the torpedoes of the French destroyers didn't make sense in their progression: their parameters were changing from tier to tier, but they didn't fit the unified system. Changes will bring the torpedoes of these ships in line with the following concept - torpedo range is slightly higher than the detection range of French destroyers, they have good speed and medium damage.

    IMPORTANT! Because the information in this Article is tentative and reflects the state of game development at the time of its publication. Changes and new features may be removed entirely or implemented differently by the time the update goes live. Screenshots, specific values of certain characteristics, and details of in-game mechanics will not necessarily be relevant after the finalised information is released.

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    ST: Bayard, Friesland, Siegfried, Somers, Ark Royal, Yudachi, Balance Changes World of Warships

    ST: Test Ships Balance Changes

    "Friesland" Tier X Dutch (European) Destroyer:
    • Turrets can rotate 360 degrees;
    • Turret firing angles increased: bow turret by 1 degree, stern turret by 5 degrees to both sides;
    • AA damage bonus granted by the Defensive AA Fire consumable lowered from +200% to +100%.
    Changes to turret rotation and firing angles will make playing the European destroyer more comfortable.
    Friesland has good AA defence for her class, allowing her to take down large numbers of planes, but the Defensive AA Fire consumable made the destroyer too effective against aircraft.

    "Siegfried" Tier IX German Cruiser:
    • Number of charges for the Repair Party consumable lowered from 3 to 2;
    • Torpedo range lowered from 8 to 6 km.
    Parameters of the Repair party consumables were aligned with the standard values for cruisers, and torpedo range was aligned with the values of high-tier German cruisers and battleships.

    "Yudachi" Tier VII Japanese Destroyer:
    • Torpedo tubes reload time increased from 91 to 100 s.
    After the addition of the Torpedo Reload Booster consumable the total torpedo damage dealt by the destroyer was too great.

    "Somers" Tier X American Destroyer:
    • Main caliber guns reload time increased from 5 to 6 seconds.
    The efficiency of the main caliber guns was too great for the torpedo-focused destroyer.

    "Ark Royal" Tier VI British Carrier:
    • Torpedo bombers squadron size increased from 6 to 9 planes;
    • Number of torpedo bombers on deck increased from 9 to 14;
    • Torpedo bombers restoration time decreased from 81 to 59 s;
    • Armor penetration of HE bombs increased from 18 to 19 mm;
    • Number of bombs on the plane is lowered from 12 to 8.
    Considering the speed of the planes, the size of torpedo bombers squadron was too small for the tier VI aircraft carrier. Increased armor penetration will allow bombs to penetrate the superstructure of tier VIII battleships, and lower number of bombs per plane will lower the efficiency of the aircraft carrier primarily against destroyers. This will be compensated by the increased size of the torpedo bombers squadron due to the increased damage dealt to battleships and cruisers.

    "Bayard" Tier VIII French Cruiser:
    • Detectability range by air is increased from 6.36 to 7.16 km
    When using skills and upgrades for lowering detection range, the AA gun range of the ship was larger than the detection range by air. This allowed Bayard to turn the AA off and activate it when enemy planes are already inside the AA zone.

    IMPORTANT! Because the information in this Article is tentative and reflects the state of game development at the time of its publication. Changes and new features may be removed entirely or implemented differently by the time the update goes live. Screenshots, specific values of certain characteristics, and details of in-game mechanics will not necessarily be relevant after the finalised information is released.

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    Devs: NEW Italian Cruisers and Destroyer Images World of Warships


    UPDATED: July 18, 2019

    Added: Images. 


    IMPORTANT! Because these Ships are still WIP (Work in Progress), the information in this Article is tentative and reflects the state of game development at the time of its publication. Changes and new features may be removed entirely or implemented differently by the time the update goes live. Screenshots, specific values of certain characteristics, and details of in-game mechanics will not necessarily be relevant after these Ships are released.

    Share:

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