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World of Warships ST: Leone Tier VI Italian Destroyer Stats + Doubloon Value, Unique Flag

Leone Tier VI Italian Destroyer Stats

UPDATED Feb 26, 2019

Italian Tier VI Destroyer Leone
A very large destroyer in comparison with her contemporaries, officially classified as a "light scout" for a long time. One of the ship's features was 8 main battery guns placed in 4 twin mounts.
COST:
  • Valued at 4800 Doubloons
HULL:
  • Hit points: 13,700. 
  • Armour: 6~16 mm.
  • Propulsion: 42,000 hp.
MAIN BATTERY:
  • ‎4 x 2 120 mm/45 Vickers-Terni 1924.
  • -Firing range: 12.1 km.
  • -Reload time: 8.5 s. 
  • -180 degree turn time: 22.5 s. 
  • -Maximum dispersion: 106 m. 
  • -Sigma value: 2.0
  • Shells:
  • 120-мм proiettili HE 1918
  • --HE initial velocity: 850 m/s.
  • --Maximum HE shell damage: 1700. 
  • --COF: 6%
  • 120-мм proiettili AP 1918
  • --AP initial velocity: 850 m/s.
  • --Maximum AP shell damage: 2100.
TORPEDOES:
  • 2 X 2 533-мм tubo lanciasiluri DAAN-Whitehead.
  • -Damage: 13367 hp.
  • -Reload: 131.0 s.
  • -Speed: 51 knots.
  • -Distance: 12  km.
  • -180 Deg: 7.2 s
  • -Visibility: 1.0 km.
  • -Type: Normal.
ANTI AIRCRAFT:
  • 2 x 1 40 mm Vickers
  • -DPS: 11
  • -Maximum firing range: 2.0 km
  • -Aura near
  • 2 x 2 13.2 mm/76 Breda 1931
  • -DPS: 8
  • -Maximum firing range: 1.2 km
  • -Aura near
MANOEUVRABILITY:
  • Maximum speed: 34 kt. 
  • Turning circle radius: 620 m. 
  • Rudder shift time: 3.4 s. 
CONCEALMENT:
  • Surface detectability: 7.2 km. 
  • Air detectability: 3.8 km. 
  • Detectability after firing main guns in smoke: 2.6 km.
AVAILABLE CONSUMABLES:
  • Slot 1: Damage Control Party
  • *Slot 2: Smoke Generator
  • Slot 3: Engine Boost
The *Smoke Generator is replaced with a similar consumable to the American Destroyer Farragut:
  • Charges: 2 (Smoke Generator I) and 3 (Smoke Generator II);
  • Cooldown: 240 sec (smoke Generator I) and 160 sec (smoke Generator II);
  • Duration: 30 sec;
  • Smoke dispersion time: 118 sec.
Changed the parameters of the "Smoke Generator" consumable: 
  • The number of charges is reduced from 2 (3) to 1 (2);
A large number of Smoke Generator charges make a destroyer very forgiving of mistakes. Given her long emission and duration time, Leone was very effective at her tier. Now, with the wrong positioning and inappropriate activation of the consumable, the destroyer can more easily end up without charges at the end of the battle and, as a result, will be less effective

IMPORTANT! Because these Ships are still being tested, the information in this Article is tentative and reflects the state of game development at the time of its publication. Changes and new features may be removed entirely or implemented differently by the time the update goes live. Screenshots, specific values of certain characteristics, and details of in-game mechanics will not necessarily be relevant after theses Ships are released.
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