September 19, 2018

World of Warships Devs: Torpedoes Warning (False Alarms Fix)

ST. Balancer. Torpedoes Warning.

ST. Torpedoes warning.

The mechanics of torpedo detection has been changed. A new algorithm checks the chance of damage for the ship’s class (for example, deep water torpedoes for a destroyer) and also takes into account speed and direction of the ships and torpedoes.

The main goal of this changes is to reduce the number of false alarms that are caused by non-dangerous torpedoes.

There are two notification stages of approaching torpedoes:

Yellow-Informative. It works if a torpedo moves towards a ship at a distance of 3 km.
Red-Dangerous. Turns on when if you continue in your ship’s direction, the torpedo will hit your ship or enter within a dangerous radius for your ship.

Please note that the information in the Development Blog is preliminary.
IMPORTANT! Because this Balance is still being tested, the information in this Article is tentative and reflects the state of game development at the time of its publication. Changes and new features may be removed entirely or implemented differently by the time the Update goes live. Screenshots, specific values of certain characteristics, and details of in-game mechanics will not necessarily be relevant after the Finished Balance is released.
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