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World of Warships Premium - Stalingrad Soviet Tier X Cruiser

World of Warships Devs- Stalingrad #1- Soviet Tier X Cruiser Latest Stats

Soviet Tier X Cruiser Stalingrad Stats/Specs

Updated 23/Aug/2018

One of the few heavy artillery ships developed after the end of World War II. She had a very high speed for her size and her armament consisted of specially designed 305 mm guns, unrivaled in terms of her maximum firing range and ballistics.

General :
  • Hit points – 72,450.
  • Armour 25 mm.
  • Casemate Armour and Forward armour belt - 50 mm.
  • Armour belt – 180 mm.
  • Torpedo damage reduction – 25%.
Main Battery :
  • Main battery - 3x3 305 mm.
  • Firing range – 20.35 km.
  • Maximum HE shell damage - 4500.
  • -COF 33%
  • HE initial velocity - 950m/s.
  • Maximum AP shell damage - 9200.
  • -Overmatch - 21 mm.
  • Reload time - 20 s.
  • Reduced shell arming threshold – 34 mm; 
  • improved ricochet angle settings: automatic ricochet happens at 65 degrees and possible ricochet may happen at 55 degrees.
  • Reload time – 20 seconds, 
  • 180 degree turn time - 36 s.
  • Maximum dispersion - 218 m.
  • AP / HE initial velocity - 950m/s.
  • Sigma value – 2.65.
Part of Stalingrad's casemate with 180 mm armor belt is recategorized as citadel, effectively making the citadel bigger. Amount of citadel HP restored is increased from 10% to 33%.

Due to the dispersion ellipse enemy battleships are going to be Stalingrad's primary targets, yet firing at other classes becomes more effective. This version of cruiser still has a choice of HE shells, which allows her to be useful in most battle situations.

Secondary :
  • 6x2 130 mm /60 BL-109A
  • -Range - 6.5 km. 
  • -DPS 1800 hp.
Anti-Aircraft Defence :
  • 10x4 25 mm, range - 3.1 km, damage per second - 84.
  • 6x2 130 ΠΌΠΌ, range - 5.7 km, damage per second - 167.
  • 6x4 45 mm, range - 3.5 km, damage per second - 124.
Manoeuvrability :
  • Maximum speed - 35 kt.
  • Turning circle radius - 1130 m.
  • Rudder shift time – 12.5 s.
Concealment :
  • Surface detectability – 18.12 km.
  • Air detectability – 13.80 km.
  • Detectability after firing main guns in smoke – 14.87 km.
Available Consumables:
  • Slot 1 - Damage Control Party 1
  • Slot 2 - Surveillance Radar I
  • Slot 3 - Repair Party 1
  • Slot 4 - *Defensive AA.
* Damage Control Party:
  • Number of charges of “Damage Control Party” is infinite. 
  • Repair Party restores 33% of citadel’s damage. 
  • Fire duration – 45 seconds.
*Defensive AA Fire consumable has been added to the extra slot:
  • Number of charges: 2 (Defensive AA Fire l) and 3 (Defensive AA Fire ll).
  • Reload time: 240 (Defensive AA Fire l) and 180 (Defensive AA Fire ll).
  • Duration: 60 seconds.
  • AA damage increase: +100%.

In summary, this cruiser could be effective against any ship class: the amount of HP allows it to fight against battleships, its armor-piercing shells will frighten any cruiser, and destroyers and aircraft carriers can be countered with consumables like “Surveillance Radar” and “Defense AA Fire”. However, players should be attentive to the battle situation. In unfavorable circumstances Stalingrad won’t be able to change position quickly because of weak maneuverability characteristics and the large dimensions of her hull. It will also important to pay attention to close combat situations where Stalingrad is especially vulnerable because of her large citadel and poor agility. 

IMPORTANT! Because the Ship is still being tested, the information in this Bulletin is tentative and reflects the state of game development at the time of its publication. Changes and new features may be removed entirely or implemented differently by the time the Ship goes live. Screenshots, specific values of certain characteristics, and details of in-game mechanics will not necessarily be relevant after the Update is released.
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