Take a look at all the bundles of Signal flags, Camos, Doubloons and ships, as well as the missions and discounts we've prepared to commemorate this week! Play through the End of WWII mission marathon to gain the 10-skillpoint Soviet Commander Victor Znamenskiy.
This mission can be completed in a division 5 times per day with ships of Tiers V-X in Random
, Co-op
and Scenario
Battles.



Allied Victory
win a battle
Reward:
+100% FreeXP
This mission can be completed once per account with ships of Tiers V-X in Random
, Co-op
, Scenario
and Ranked
Battles.




End of WWII in Europe Reward
Win 10 battles
Reward:
1 Day Premium Time
This mission can be completed once per day with Japanese ships of Tiers V-X in Random
and Ranked
Battles.


Battle of the Coral Sea: Japan
Over any number of battles:
Deal 50,000 damage to American ships
Reward:
+100% Commander XP
November Echo Setteseven x 5

This mission can be completed once per day with American ships of Tiers V-X in Random
and Ranked
Battles.


Battle of the Coral Sea: USA
Over any number of battles:
Deal 50,000 damage to Japanese ships
Reward:
+100% Commander XP
November Echo Setteseven x 5

This mission can be completed five times per day with ships of Tiers V-X in Random
, Co-op
and Ranked
Battles.



All Your Base Are Belong to Us
In a single battle:
Win
Earn 2 ribbons: 'Captured', 'Assisted in Capture' or 'Defended'
Reward:

End of WWII in Europe Marathon
This mission can be completed once per account with Soviet ships of Tiers VI-X in Random
, Co-op
, Scenario
and Ranked
Battles.




Part 1
Over any number of battles:
Accumulate 500 ribbons
Reward:
250,000 Credits
Part 2
Over any number of battles:
Destroy 3 German ships
Destroy 3 Japanese ships
Reward:
x Restless Fire x 5

Part 3
Over any number of battles:
Accumulate 25,000 total XP
Reward:
Final Reward:
Patch 
Commander: Victor Znamenskiy (10 Skill Points)

- -45% to the risk of incapacitation of modules (instead of -30%)

- +3 deg/sec to the traverse speed of the guns with a calibre of below 139 mm (instead of +2.5)
- +1 deg/sec to the traverse speed of the guns with a calibre of 139 mm and above (instead of +0.7)

- -20% to the reload time of the "Damage Control Party" consumable (instead of -10%)
Also for this Week