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May 17, 2018

World of Warships - Tier VIII Cleveland - Latest Stats

World of Warships T8 Cleveland
Tier VIII Cleveland - Light Cruiser.
Cleveland was moved to Tier VIII in the light cruiser branch! Her reload time and the traverse speed of the main guns were improved, and, as a result, she received greater average damage per minute. Besides this, the ship's HP value was increased and some consumables were added. Though Cleveland is not armed with a record number of guns, she benefits from their great firing range and rate of fire. You'll be able to have the 'Hydroacoustic Search', 'Surveillance Radar' and Defensive AA Fire consumables mounted on your ship at the same time. If you prefer to favor concealment, then you'll be pleased to hear that, if you focus on these characteristics, your ship's detectability range will be comparable to the distance at which it can spot targets with Surveillance Radar.
Generaal :
  • Hit points – 30,600.
  • Plating – 25 mm.
  • Armour belt – 127 mm.
  • Torpedo damage reduction – 4%.
Main Battery :
  • Main battery - 4x3 152 mm.
  • Firing range – 14.2 km.
  • Maximum HE shell damage - 2200 - Chance to cause fire – 12%.
  • Maximum AP shell damage - 3200.
  • Reload time - 6.5 s.
  • 180 degree turn time - 18 s.
  • Maximum dispersion - 131 m.
  • HE initial velocity - 812 m/s.
  • AP initial velocity - 762m/s.
  • Sigma value – 2.05.
Secondary Defence :
  • 6x2 127 mm, range - 5.0 km, damage per second - 1800.
Anti-Aircraft Defence :
  • 23x1 20 mm, range - 2.0 km, damage per second - 83.
  • 10x2 40 mm, range - 3.5 km, damage per second - 113.
  • 6x2 127 mm, range - 5.0 km, damage per second - 91.
Manoeuvrability :
  • Maximum speed - 32.5 kt.
  • Turning circle radius - 660 m.
  • Rudder shift time – 9.3 s.
Concealment :
  • Surface detectability – 11.9 km.
  • Air detectability – 8.1 km.
  • Detectability after firing main guns in smoke – 5.6 km.
Available Consumables:
Slot 1

Damage Control Party I
Count:Infinite
Duration: 5 s
Reload: 90 s
Slot 2
Defensive AA Fire
Defensive AA Fire I
Count: 3
Duration: 40 s
Reload: 180 s
AA Boost: 3.00 X

Slot 3
Surveillance Radar
Surveillance Radar I
Count: 2
Duration: 30 s
Reload: 180 s
Ship: 9.00 km

Catapult Fighter I
Count: 4
Duration: 360 s
Reload: 180 s

Slot 4
Hydroacoustic Search
Hydroacoustic Search I
Count: 2
Duration: 94 s
Reload: 180 s
Ship: 4.20 km
Torpedo: 2.97 km
American Cruiser Split Details

Stats are not final until stated so on the Wargaming Website.