General:
- Hit points – 15100.
- Armour - 6~20 mm.
- Main battery - 3x2 127 mm.
- Firing range – 10.95 km.
- Maximum HE shell damage – 2150.
- HE Chance of Fire - 9%
- Maximum AP shell damage - 2200.
- Reload time - 7.05 s.
- 180 degree turn time - 26.09 s.
- Maximum dispersion - 97 m.
- HE initial velocity - 915 m/s.
- AP initial velocity - 915m/s.
- Sigma value – 2.0.
- 2 x 2 25 mm, Range
- Range - 3.09 km.
- Damage per second - 10.
- 2 x 4 610 mm QR Mk Damage
- Damage - 20,967 hp
- Reload - 112.0 s
- Speed - 67.0 kt
- Distance - 20.0 km
- Visibility - 0.9 km
- 180 degree turn time - 7.2 s.
- Type - Deep Water
- Maximum speed - 35 kt.
- Turning circle radius - 640 m.
- Rudder shift time – 4.7 s.
- Surface detectability – 6.84 km.
- Air detectability – 3.8 km.
- Detectability after firing main guns in smoke – 2.5 km.
- Slot 1: Damage Control Party
- Slot 2: Smoke Generator
- Slot 3: Engine Boost
- Slot 4: Torpedo Reload Booster