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March 31, 2018

World of Warships -Tier VI DD, USS Monaghan - New Stats [ST]

World of Warships Tier VI DD, USS Monaghan - New Stats
Tier VI DD, USS Monaghan - New Stats [ST]
General:
  • Hit points – 13900. 
  • Plating - 16 mm. 
Main Battery:
  • * Main battery - 2x1 127 mm. 
  • Firing range – 12.5 km. 
  • Maximum HE shell damage – 1800.
  • HE Chance of Fire - 5% 
  • Maximum AP shell damage - 2100. 
  • Reload time - 4 s. 
  • 180 degree turn time - 12 s. 
  • Maximum dispersion - 109 m. 
  • HE initial velocity - 792 m/s. 
  • AP initial velocity - 792m/s. 
  • Sigma value – 2.0.
Anti-Aircraft Defence:
  • * Denotes:- Third and fourth main gun turrets are replaced with Bofors Mk2 and Mk1 (quad and double). AA guns on the platform behind the 2nd funnel are replaced with Bofors Mk1 turrets. (Not sure if this is only for B Hull)
    Torpedoes:
    • 2 x 5 533 mm Mk I5 Mod 3 (B Hull)
    • Damage - 11.600 hp
    • Reload - 109.0 s
    • Speed - 55.0 kt
    • Distance - 9.2 km
    • Visibility - 1.1 km
    • Type - Normal
    Manoeuvrability:
    • Maximum speed - 36.5 kt. 
    • Turning circle radius - 560 m. 
    • Rudder shift time – 3.4 s. 
    Concealment:
    • Surface detectability – 7.2 km. 
    • Air detectability – 3.48 km. 
    • Detectability after firing main guns in smoke – 2.83 km.
    Available consumables: 
    • Slot 1 - Damage Control Party 
    • Slot 2 - Smoke Generator
    • Slot 3 - Engine Boost
    • Slot 4 - Defensive AA

    All stats are listed without crew and upgrade modifiers but with best available modules. The stats are subject to change during the testing

    World of Warships, Balance Changes: 0.7.4 Nerf's and Buffs [ST]

    World of Warships Ships Balance Changes

    ST. Balance Changes 0.7.4 Nerf's and Buffs.

    Japanese destroyer Shimakaze: (BUFF)
    Base concealment improved to 7.11 km (from 7.56), with all the modifiers the number is 5.47 km (instead of 5.9 km). 
    This allows her to spot most of the rivals first at her battle tier.
    German cruiser Admiral Hipper: (BUFF)
    Received faster base rudder shift (9.2 s instead of 10.7 s) and faster main battery reloads (11.5 s instead of 13). Both are true for Hulls "B" and "C". 
    Even though the cruiser has many unique aspects it didn't always show the desired effectiveness at her tier. Now the ship is a better match for her rivals.
    German cruiser Prinz Eugen: (BUFF)
    Received the Repair Party consumable, similar in stats to that of Atago. 
    The change increases the average lifetime of the cruiser and makes her gameplay more unique, compared to that of Admiral Hipper.
    American CV Midway: (NERF)
    Will now have her hangar limited to 96 planes instead of 136. 
    The ship performed about equally to Hakuryu in shorter battles, but in longer ones, the Japanese rival often had issues because of Midway's larger hangar.
    British battleship Orion: (NERF)
    Will now have her sigma value decreased to 1.6 from 1.8. 
    This is due to ships heightened efficiency at her tier, especially in the hands of seasoned players.

    Source: WOWS DEVS FB

    Mission Marathon - Win a Permanent Normandie Camo

    World of warships Normandie Camouflage missions
    Mission Marathon  - Win a Permanent Normandie Camo

    Normandie Mission Marathon.
    Play 1 battle of any type in a French Battleship to unlock the Normandie Mission Marathon. Participants of the contest will be able to start on the missions from April 01 at 02:00 CEST (UTC+2). For everyone else see the dates and times below.

    NORMANDIE MISSION MARATHON
    STARTS: Fri. Apr. 06, 7:00am CET (UTC+1)
    NORMANDIE MISSION MARATHON
    ENDS: Fri. Apr. 20, 7:00am CET (UTC+1)

    Game Types.
    Unless stated otherwise, all missions below are for ships Tier V or higher in:
    • Random (PVP).
    • Co-op (PVE).
    • Scenarios.
    • Ranked battles.
    Battleships for "Normandie"
    Win, survive, and deal 40,000 damage in a single battle
    Can be completed once per day
    Reward 1x Repair Party II

    Cruisers for "Normandie"
    Accumulate 300 ribbons
    Can be completed once per day
    Reward 1x Defensive AA Fire II

    Destroyers for "Normandie"
    Get 5 torpedo hits
    Can be completed once per day
    Reward 1x Smoke Generator II

    Colours of "Normandie"
    Finale Complete the previous missions in the marathon a total of 14 times.
    You can mix and match any of the missions to make a total of 14.
    Once per account

    Final Reward 1x VI Normandie Permanent Camouflage:
    • (-3% to surface detectability range, 
    • +4% to the maximum dispersion of shells fired by the enemy at your ship, 
    • -10% of the cost of ship's post-battle service, 
    • +50% experience earned in the battle.)

    March 30, 2018

    HMS Cossack - ST. Full Stats. March 30, 2018

    World of Warships Developments changes, image of HMS Cossack.

    HMS Cossack Destroyer [ST]



    Generaal :
    • Hit points – 14800. 
    • Plating - 6-20 mm.
    Main Battery :
    • Main battery - 3x2 120 mm. 
    • Firing range – 11.9 km. 
    • Maximum HE shell damage – 1700.
    • HE Chance of Fire - 8% 
    • Maximum AP shell damage - 2100. 
    • AP Fuse Time - 0.01s
    • Reload time - 5 s. 
    • 180 degree turn time - 18 s. 
    • Maximum dispersion - 104 m. 
    • HE initial velocity - 808 m/s. 
    • AP initial velocity - 808m/s. 
    • Sigma value – 2.0.
    Torpedos :
    • 1x4 533 mm QR Mk II
    • Damage - 16,766 hp
    • Reload - 96.0 s
    • Speed - 62.0 kt
    • Distance - 10.0 km
    • Visibility - 1.3 km
    • 180 degree turn time - 7.2 s
    • Type - Normal
    Anti-Aircraft Defence :
    • 2 X 4 12.7 mm, range - 1.2 km, damage per second - 4.  
    • 2 X 1 40 mm, range - 2.0 km, damage per second - 11.
    • 1 X 2 102 mm, range - 5 km, damage per second - 9.  
    • 1 X 4 40 mm, range - 2.5 km, damage per second - 12.
    Manoeuvrability :
    • Maximum speed - 36 kt. 
    • Turning circle radius - 610 m. 
    • Rudder shift time – 3.6 s.
    Concealment :
    • Surface detectability – 6.5 km. 
    • Air detectability – 3.9 km. 
    • Detectability after firing main guns in smoke – 2.43 km.
    Available Consumables:
    Slot 1
    Slot 2
    Slot 3
    *Slot 4
    Consumable_PCY008_SonarSearch.png

    All stats are are without crew and upgrade modifiers, but with best available modules.
    The stats are subject to change during the testing

    Source: WOWS Devs Facebook

    UPDATED HERE




    March 29, 2018

    World of Warships - New Bomb Ribbons and Counters Added to the Game [ST]

    New Bomb Ribbons and Counters Added to the Game [ST]


    Ribbons for all bombs are added to the game, they will signify citadel hits, penetration, pass-thru penetration, ricochet and non-penetration.

    New Ribbons Counter for World of Warships

    Counters for potential damage (all received and blocked damage) and damage due to spotting (damage done to the enemy ships after a player has spotted them) are added to the battle UI as well.

    New Counter for World of Warships

    Localisation is underway.

    World of Warships - Tier 7 DD, HMS Cossack - A Remarkable Gunboat Destroyer. Full Stats

    Tier 7 DD, HMS Cossack Destroyer [ST]

    General:
    • Hit points – 14000. 
    • Plating - 16-20 mm. 
    Main Battery:
    • Main battery - 4x2 120 mm. 
    • Firing range – 11.9 km. 
    • Maximum HE shell damage – 1700.
    • HE Chance of Fire - 8% 
    • Maximum AP shell damage - 2100. 
    • AP Fuse Time - 0.01s
    • Reload time - 5 s. 
    • 180 degree turn time - 18 s. 
    • Maximum dispersion - 104 m. 
    • HE initial velocity - 808 m/s. 
    • AP initial velocity - 808m/s. 
    • Sigma value – 2.0.
    Anti-Aircraft Defence:
    • 2 X 4 12.7 mm Mk III, range - 1.2 km, damage per second - 4.  
    • 1 X 4 40 mm/39 QF Mark VII, range - 2.5 km, damage per second - 12.
    Secondary Defence:
    • 1 X 2 102 mm
    • Firing range – 4.5 km. 
    • Maximum HE damage – 1500.
    • HE Chance of Fire - 6% 
    • HE initial velocity - 811 m/s.
    Torpedos:
    • 1x4 533 mm QR Mk II
    • Damage - 16,766 hp
    • Reload - 96.0 s
    • Speed - 62.0 kt
    • Distance - 10.0 km
    • Visibility - 1.3 km
    • Reaction - 8.1 s
    • Type - Normal
    Manoeuvrability:
    • Maximum speed - 36 kt. 
    • Turning circle radius - 610 m. 
    • Rudder shift time – 3.6 s. 
    Concealment:
    • Surface detectability – 6.5 km. 
    • Air detectability – 3.9 km. 
    • Detectability after firing main guns in smoke – 2.43 km.
    Available consumables: 
    • Slot 1 - Damage Control Party 
    • Slot 2 - Smoke Generator
    • Slot 3 - Engine Boost
    • Slot 4 - Hydro acoustic Search 

    All stats are listed without crew and upgrade modifiers but with best available modules. The stats are subject to change during the testing

    March 28, 2018

    World of Warships - Mission: Space Battles.

    April Fools 2018 Space Missions

    world of warships, april fools, 2018, space battles missions.

    Missions and surprises abound in and out of Space Battles. Take to your favourite vessel to earn some Space Containers.

    Spaceships and their commanders are credited to players' accounts after completing a simple mission. If you win a battle on a Tier VI-X cruiser, four ships will arrive in your account.
    Galaxy, Aurora, Norma, and Zaya. For victory on a Tier VI-X destroyer, you'll receive Blue Aster and FlyFire. The mighty Alldestroyer, beautiful Paris and elegant Hellcarrier will become available if you win on a Tier VI-X battleship or aircraft carrier correspondingly.

    PART 1 STARTS: Wed. Mar. 28 4:20 AM PT
    PART 1 ENDS: Mon. Apr. 16 4:20 AM PT

    7 Parasecs in Open Space
    Win two battles
    (Victories don't need to be consecutive) Repeatable seven times
    Battle Restriction: Space
    Reward
    1x Space Container

    7 Parasecs on a Space Ship
    Win two battles
    (Victories don't need to be consecutive)
    Repeatable seven times
    Mode Restriction: Random
    Reward
    1x Space Container

    PART 2 STARTS: Fri. Apr. 6  4:20 AM PT
    PART 2 ENDS: Mon. Apr. 23 4:20 AM PT

    6 Parasecs in Open Space
    Win two battles
    (Victories don't need to be consecutive)
    Repeatable seven times
    Battle Restriction: Space
    Reward
    1x Space Container

    6 Parasecs on a Space Ship 
    Win two battles
    (Victories don't need to be consecutive)
    Repeatable seven times
    Mode Restriction: Random
    Reward
    1x Space Container

    Here's the stuff you have a shot at getting in each Container:

    3x "Sci-Fi Space" camo 
    3x "Dragon" flags 
    3x "Wyvern" flags 
    3x Ouroboros signal flags 
    3x Red Dragon signal flags 
    3x Hydra signal flags

    In addition to camo and flags, with each opened container you have a chance to get one of the five new dedicated patches.

    World of Warships Supertest Information for Upcoming 07.4.0

    World of Warships Supertest Information

    Update 0.7.3 is out and so it’s Supertest 0.7.4. All information was datamined by our friend from gamemodels3d.com as per usual. Please note the following information is from Supertest and it’s subject to change without warning.
    US Cruiser Boise will be tested with other US cruisers, but Wargaming has plans to rename it to Nueve de Julio and introduce it as the first Premium ship under the Argentinian flag.
    Wargaming seems to be working with Humble Bundle in some sort of partnership, no details yet how players will be able to get the flag and camouflage.
    Source: gamemodels3d.com

    Pan-Asia & Commonwealth Flags

    Pan-Asia and Commonwealth ships will now be able to mount flags of their respective nations.

    Other Flags

    Humble Bundle

    PCEE190_Humble_Bundle_Flag
    Possibly a for some sort of cooperation between Humble Bundle and World of Warships.

    Nueve de Julio

    PCEE192_Nueve_de_Julio_flag
    US Cruiser Boise was sold to Argentina and renamed Nueve de Julio, it will be the first Argentinian warship added to the game.

    Stalingrad

    PCEE193_Stalingrad_flag
    Clan Wars reward Soviet cruiser Stalingrad will come with its own flag.

    Jolly Roger V

    PCEE194_Jolly_Roger_5

    Kronstadt Port

    Kronstadt Port

    Unique Soviet Commander

    MayCap.png
    New unique Soviet Commander, no details how players will be able to get it for now but could be related to the new upcoming Soviet Cruiser Stalingrad.

    Camouflages

    Humble Bundle

    PCEC054_Humble_Bundle
    Possibly a for some sort of cooperation between Humble Bundle and World of Warships.

    Stalingrad

    PRES420_STALINGRAD_CLAN
    Clan Wars reward Soviet cruiser Stalingrad will come with its own permanent camouflage.

    Achievements

    Air Defence Expert

    icon_achievement_AIRDEFENSEEXPERT
    Requires destroying 40 enemy planes with any class except carrier.

    King of the Skies

    icon_achievement_AIRKING
    Requires destroying 55 enemy planes with carrier class.

    New US Cruisers


    USS Worcester
    Worcester
    USS Seattle
    Seattle
    USS Helena
    Helena
    USS Dallas
    Dallas

    New Soviet Cruiser


    Stalingrad
    Stalingrad

    New Argentinian Cruiser



    Nueve de Julio
    Nueve de Julio

    Please note: ARA Nueve de Julio will most likely be named USS Boise for now. It will be introduced under the US Cruiser branch until the Pan-American branch is introduced to the game. Then the ship will be renamed and will swap branch.
    Source - The Daily Bounce

    NOTSER - T8 Mogami Gameplay - Good Memories (Video)

    T8 Mogami Gameplay - Good Memories (YouTube Video)


    Notser is a Community Contributor for World of Warships, based mainly on the NA server.

    He educates the WOWS community on new ships, how to play to your best ability, tips and tricks.



    In this game, Notser brings his old favourite ship, the IJN T8 Mogami, out of the dry dock, and shows us the splendours of skill and brute force near-perfect aiming and strategy skills.

    Daily replays showcasing all classes in World of Warships, I'll talk about tactics used in the game and react to some funny and fail moments in the game.

    Notser YT Page: NOTSER (Youtube)

    World of Warships - Space Battles - The Movie

    World of Warships - Space Battles - The Movie



    It has started a long time ago for him. But now the time has come to stand up and fight again!

    March 27, 2018

    [World of Warships] Dasha Presents Update 0.7.3

    Dasha Presents Update 0.7.3

    New Unique Russian Commander - Andrey Pobedov

    A unique Soviet commander is added to the game. Andrey Pobedov will have the following improved skills. [ST]


    new soviet commander special skills


    Preventive Maintenance:
    • -45% (instead of -30) to the risk of incapacitation of modules.
    Expert Marksman:
    • +3 deg/s (instead of 2.5) to the traverse speed of guns with a calibre of up to 139 mm. +1 deg/s (instead of 0.7) to the traverse speed of guns with a calibre above 139 mm.
    High Alert:
    • -20% (instead of -10) to reload time of the Damage Control Party consumable.

    World of Warships - The Perfect Build for the T8 Gascogne and T8 Richelieu

    Richelieubuild.jpg
    Hypothesis: Going with a full IFHE/ManSec/AFT/BFT build on a Gascogne may unlock the full potential of the ship, given that it has 6x 152mm HE firing secondaries bolted on the front end of it.

    Background: Was frustrated with the Richelieu only having 8x inaccurate barrels at tier 8, secondaries with range but not much punch. Almost sold it, then tried this non-conforming captain build on her and fell in love. The resulting increase in firepower and sustained fire on DD's / Cruisers supplemented the main battery enough to make it very potent (and fun!) Main downside on the Richelieu secondaries, have to open up your bow angle quite far to be able to use 2 of the rear 152mm turrets. But hey, Gascogne has them bolted on the front, problem solved!

    Results (20maps):
    • 70% WR
    • 78,835 Avg Dam per match (vs 90,581 in Richelieu)
    • 285 secondary shots fired / map for 69 hits (25.03% accuracy - 26.05% for Richelieu)
    • 20,199 average in total damage for secondaries (13,323 main / 6,875 fires at 2.5 fires per match)
    • 29.03% of total damage is secondary-related
    • 4 total Close Quarters Expert medals/kills since tracking (14 in Richelieu over 54 maps)
    • Average map tier is 9.07

    Notes/Highlights/Lowlights: The best game so far was 174k in damage, about 80k in secondaries/fires (not tracked - one of my earliest games). One CQE medal came from a Benson that yolo'd around an island corner and took 12 hits to the face for 5k. CQE on Iowa at 10km after hitting him for a double citadel. Match w/ 11k sec dam to an Atago. The lowest point, Teams with potatoes TK torping from behind BBs, only 49k in damage that map (but from that same map, 17 secondary hits on Fletcher for 8511 in damage as I was pressing the cap - we won). Only one map with zero fires and just 8.9k a sec damage sacrificed me to take out a capping DD, to win the match.

    Conclusion / Recommendation: This section remains more or less the same, I'm still having a lot of fun with this build and if you're looking for something out of the box that is a lot of fun and effective, I absolutely recommend this build. Yes, I know, it doesn't have the typical survivability-related perks/skills, and it really takes at least 18pts to pull it off... but, for me at least, it took the Richelieu from borderline unplayable to one of my favorite ships and has the Gascogne up there as being a very fun and different ship to play. It's almost like having a cruiser duct taped to the front end of the boat, constantly spamming 152mm IFHE rounds out to 10.6km.

    Full skills are:
    • PT
    • PM
    • EM
    • BFT
    • AFT
    • IFHE
    • ManSec
    • (and of course secondary module)
    Math for IFHE:
    Actually most benefit from IFHE here is for the 100mm secondaries, not 152mm.

    We have 8x2 100mm that do no direct damage without IFHE - 100mm pen is 1/6 = 16,66mm, which isn't enough for anything, only fires opponents and that's it. With IFHE +30% that turns into 21,66mm, which is already something meaningful.

    152mm / 6 = 25,33mm is already enough. With IFHE it will be already 32,93mm so this will be good against 27mm CL/CA and BB's.

    So a combination of IFHE+100mm+152mm makes this thing work for all classes.

    Source: _TURO_ on Reddit

    March 26, 2018

    World of Warships - New Port Kronshtadt

    Port Kronshtadt,jpg

    "Kronshtadt" port is added to the [ST] game.
    The sights contain several historic forts, as well as the city of Kronshtadt and the Naval cathedral outlines.
    Port's features will include fireworks and periodic air squadron flyovers.

    Bonus Code - Container - Signals - Camo's

    Expiredlogo.jpg
    Bonus Code - March 27

    Signals - Camo's - Container

    DST23EU18FB


    EU Only Confirmed, Worked for me

    World of Warships - NEW Anti-Abuse System Update - Super Testers

    antiabuserules.png
    Players who display in all game types:
    • Unsportsmanlike behaviour in battle.
    • Being AFK.
    • Damaging teammates in a deliberate manner.
    • Leaving the battle too early.
    Will now be warned and punished with a battle type limitation for a period of 10+ CO-OP games, until they prove they have improved their behaviour.

    Further unsportsmanlike behaviour whilst in a current warning period, will extend the limitations, and could eventually lead to the 3 accounts strikes:
    1. Written warning.
    2. 7 Day account ban. 
    3. Complete account ban)


    March 25, 2018

    World of Warships - User Interface Improvements - Super Testers

    World of Warships - User Interface Improvements - Super Testers

    Updated UI for special skilled captains


    Improved parameters of ships will now be coloured green in the modules, exterior and commander skills interfaces.
    Decreased parameters will now be displayed in red.
    Improved commander skills will now have the same marker as special upgrades.

    World of Warships - NEW Achievements, "King of the Skies" and "Air Defence Expert"

    ST. New Achievements, "King of the Skies" and "Air Defence Expert"


    New World of Warships Achievements, King of the Skies and Air Defence Expert

    "Clear Skies" achievement is removed and replaced with 2 new ones.
    "King of the Skies" requires to destroy 55 enemy planes with any aircraft carrier (CV).
    "Air Defense Expert" requires to destroy 40 enemy planes with all the other classes.

    Please note that the new titles may not be final.
    Localisation is underway.

    World of Warships - Tier 7 - USS Boise - Super Tester Developments

    USS Boise Super testers ship in World of Warships

    World of Warships - Tier 7 - USS Boise - Super Tester Developments

    General:
    • Hit points – 33000. 
    • Plating - 16 mm. 
    • Armor belt – 127 mm. 
    • Torpedo damage reduction – 4%.
    Main Battery:
    • Main battery - 5x3 152 mm. 
    •  Firing range – 13.6 km. 
    • Maximum HE shell damage – 2200, Chance to cause fire – 12%. 
    • Maximum AP shell damage - 3200. 
    • Reload time - 10 s. 
    • 180 degree turn time - 22.5 s. 
    • Maximum dispersion - 134 m. 
    • HE initial velocity - 812 m/s. 
    • AP initial velocity - 762m/s. 
    • Sigma value – 2.0.
    Anti-Aircraft Defence:
    • 8x2 20 mm, range - 2.0 km, damage per second - 49. 
    • 6x2 40 mm, range - 3.5 km, damage per second - 68. 
    • 4x4 40 mm, range - 3.5 km, damage per second - 64. 
    • 8x1 127 mm, range - 4.2 km, damage per second - 58.
    Manoeuvrability:
    • Maximum speed - 30 kt. 
    • Turning circle radius - 810 m. 
    • Rudder shift time – 9.1 s. 
    Concealment:
    • Surface detectability – 11.5 km. 
    • Air detectability – 7.6 km. 
    • Detectability after firing main guns in smoke – 5.6 km.
    Available consumables: 
    • Slot 1 - Damage Control Party 
    • Slot 2 - Defensive AA Fire 
    • Slot 3 - Surveillance Radar Data 
    Please Note
    All stats are listed without crew and upgrade modifiers but with best available modules.

    The stats are subject to change during the testing.

    The cruiser might change her national allegiance and name before coming to production.

    World of Warships - Tier 10 - Soviet Navy Stalingrad - Super Tester Developments

    Soviet Navy Ship Stalingrad

    World of Warships - Tier 10 - Soviet Navy Stalingrad - Super Tester Developments

    Latest Changes 17/4/2018

    General:
    • Hit points – 72450. 
    • Plating - 32 mm. 
    • Armour belt – 180 mm. 
    • Torpedo damage reduction – 25%.
    Main Battery:
    • Main battery - 3Ρ…3 305 mm. 
    • Main battery angles are changed in a way that the cruiser doesn't have to show her broadside to fire all the main guns anymore.
    • Firing range – 20.4 km. 
    • Maximum HE shell damage – No Stats. 
    • Maximum AP shell damage - 9200. 
    • Reload time - 18.5 s. 
    • 180 degree turn time - 40 s. 
    • Maximum dispersion - 219 m. 
    • HE initial velocity - No Stats m/s. 
    • AP initial velocity - 950m/s.
    • AP Fuse 0.022. 
    • Sigma value – 2.25. 
    Anti-Aircraft Defence:
    • 10x4 25 mm, range - 3.1 km, damage per second - 84. 
    • 6x4 45 mm, range - 3.5 km, damage per second - 124. 
    • 6x2 130 mm, range - 5.7 km, damage per second - 167. 
    Manoeuvrability:
    • Maximum speed - 35 kt. 
    • Turning circle radius - 1130 m. 
    • Rudder shift time – 15 s. 
    Concealment:
    • Surface detectability – 18.2 km. 
    • Air detectability – 13.8 km. 
    • Detectability after firing main guns in smoke – 15.6 km.
    Available consumables: 
    • Slot 1 - Damage Control Party
    • Slot 2 - Defensive AA Fire/Surveillance Radar
    • Slot 3 - Repair Party
    All stats are listed without crew and upgrade modifiers but with best available modules. The stats are subject to change during the testing

    World of Warships - Tier 8 - USS Pittsburgh (Ex T9 Baltimore) - Super Tester Developments

    World of Warships USS Pittsburgh

    World of Warships - Tier 8 - USS Pittsburgh (Ex T9 Baltimore) - Super Tester Developments

    Last Update 17 April. 2018

    General:
    • Hit points – 42700
    • Plating - 27 mm. 
    • Armor belt – 6-203 mm. 
    • Torpedo damage reduction – 4%.
    Main Battery:
    • Main battery - 3x3 203 mm. Firing range – 15.83 km.
    • Maximum HE shell damage – 2800, Chance to cause a fire – 14%. 
    • Maximum AP shell damage - 5000. 
    • Reload time - 10 s. 
    • 180 degree turn time - 30 s. 
    • Maximum dispersion - 142 m. 
    • HE initial velocity - 823 m/s. 
    • AP initial velocity - 762m/s. 
    • Sigma value – 2.05.
    Anti-Aircraft Defence:
    • 23x1 20 mm, range - 2.0 km, damage per second - 82. 
    • 12x4 40 mm, range - 3.5 km, damage per second - 190. 
    • 6x2 127 mm, range - 5.0 km, damage per second - 90.
    Manoeuvrability:
    • Maximum speed - 32.5 kt. 
    • Turning circle radius - 730 m. 
    • Rudder shift time – 7.8 s. 
    Concealment:
    • Surface detectability – 12.6 km. 
    • Air detectability – 9.06 km. 
    • Detectability after firing main guns in smoke – 7.18 km.
    Available consumables: 
    • Slot 1 - Damage Control Party 
    • Slot 2 - Defensive AA Fire/Hydroacoustic Search 
    • Slot 3 - Catapult Fighter/Surveillance Radar Data 

    All stats are listed without crew and upgrade modifiers, but with best available modules.
    The stats are subject to change during the testing.

    The new name is a placeholder until the ship is released to avoid confusion with the existing one. Original name will be returned upon release.

    World of Warships - Tier 7 - USS Helena - Super Tester Developments

    uss_helena_world_of_warships

    Tier VII Light Cruiser Helena

    A light cruiser similar to the Brooklyn-class ships, but with a different architecture and full-fledged dual-purpose artillery. One of the few ships of her type that had fifteen 152 mm guns as the main battery.
    General:
    • Hit points – (A Hull - 28,700)(B Hull - 33,300). 
    • Armour 6 ~ 165 mm
    • Burn
    • - Nodes4
    • - Reduction 26.64 %
    • - Duration 30.0 s
    • Flood
    • - Protection 4 %
    • - Probability 32 %
    • - Duration 90.0 s
    Main Battery:
    • AP: 
    • 152 mm AP Mk35 (AP)
    • Damage 3,200 hp
    • -Per Salvo 48,000 hp
    • -DPM 338,880 hp
    • Speed 762 m / s
    • Mass 59 kg
    • Ricochet 60.0 + 8.5 deg
    • Vertical Dispersion (Target Lock)
    • - 10 km 9.62 ~ 10.36 km
    • - 13.24 km 12.96 ~ 13.50 km
    • Penetration
    • - Threshold 25 mm
    • - Fuse Time 0.01 s
    • - Overmatch 10 mm
    • - 5 km 198 mm (4.47 deg, 2.71 s)
    • - 10 km 129 mm (14.98 deg, 6.59 s)
    • - 13.24 km 98 mm (26.85 deg, 10.03 s)
    • HE:
    • 152 mm HE/HC Mk34 (HE)
    • Damage 2,200 hp
    • -Per Salvo 33,000 hp
    • -DPM 232,980 hp
    • Speed 812 m / s
    • Mass 48 kg
    • Ricochet 60.0 + 8.0 deg
    • Penetration 24 mm
    • Flight Time
    • - 5 km 2.67 s
    • - 10 km 7.06 s
    • - 13.24 km11.30 s
    • Burn Probability 12.0 %
    • - Per Salvo 85.3 %
    • Sigma value – 2.0.
    Secondary Defence:
    • 4x2 127 mm
    • - Range - 5.0 km, 
    • - Max HE Damage Per Salvo - 1800 hp.
    • - COF - 5%.
    Anti-Aircraft Defence:
    • 4 X 2 20 mm Oerlikon Mk20
    • - Aura TypeAuraNear
    • - DPS 24.0 dps
    • - Distance 2.0 km
    • 10 X 1 20 mm Oerlikon Mk4
    • - Aura TypeAuraNear
    • - DPS 35.0 dps
    • - Distance 2.0 km
    • 8 X 4 28 mm/75 Mk2 mod. 2
    • - Aura TypeAuraMedium
    • - DPS 54.0 dps
    • - Distance 3.1 km
    • 4 X 127 mm/38 Mk29 mod. 0
    • - Aura Type
    • - DPS 60.0 dps
    • - Distance 5.0 km
    Manoeuvrability:
    • Maximum speed - 32.5 kt. 
    • Turning circle radius - 680 m. 
    • Rudder shift time – 13 s. 
    Concealment:
    • Surface detectability – 12 km.
    • Air detectability – 7.7 km.
    • Firing in Smoke - 5.6 km.
    Available Consumables:
    Slot 1
    Slot 2
    Defensive AA Fire
    Slot 3
    Slot 4
    Hydroacoustic Search
    Stats are not final until Published so on the Wargaming Website.